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People's behavior makes sense if you think about it in terms of their goals, needs, and motives - Thomas Mann

The psychologists and HMI engineers at TES think an HMI from the user side. The user and his needs, goals, expectations, and capabilities is the guideline of our interaction designers. With many years of interaction design experience processes and structures of HMIs are created, tested, validated and specified. The balance between short interaction times, high functionality, and minimum use of mental resources leads to HMI solutions easy to understand and use. Fitting menus and interaction procedures to users’ experiences and expectations makes HMIs safer, better, and easier to sell.



A designer knows that he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away - Antoine de Saint-Exupéry

The graphics design team at TES has many years of experience in various domains. Our team members know how to work with the technological guys and how to interact with the usability group. Reducing graphics down to the most important features, while keeping a close look at the user experience is our daily job. Combining smooth information transfer with an appealing look, exceeding users’ expectations by creating high-end and high-value designs is the destination we travel to. We not just pick up latest trends, but set future trends!

 
 

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