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Guiliani - Graphical User Interface (GUI) Software Framework with library and tools

Guiliani is a C++ software framework enabling creation of visually appealing, platform independent GUI’s for embedded system.

Guiliani is a C++ software framework enabling the creation of visually appealing, hardware and OS platform independent GUIs for embedded systems.

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Download Guiliani SDK


For further information visit the Guiliani.de website.


Guiliani adopts the philosophy of “write once”, “compile for & run on target hardware”. Once a Guiliani application has been developed, it can run natively on supported target platforms. When using Guiliani, the usual development workflow is to design the application on a PC and target a set of embedded platforms for production release, like for example a PocketPC running WinCE or a Smartphone running Linux, the porting effort being very minimal.

Guiliani features very high quality visual appearance using sub-pixel rendering, including advanced functionality such as alpha blending and anti-aliasing, making optimum use of the underlying graphics API. This enables development of appealing GUIs for applications running on a wide range of embedded devices, ranging from cost-optimized to high-end hardware platforms.

Guiliani is a C++ software framework enabling creation of visually appealing, platform independent GUI’s for embedded system.

Guiliani supports a number of Graphics libraries and operating systems.

Graphic Libraries
Operating Systems
OpenGL
OpenGL-ES
Windows GDI
SDL
TES eGML
TES eVRU/CAFE
TES D/AVE
Windows
WinCE 5.0, 6.0
Linux
QNX
NIOS II
uCos

Additional libraries and operating systems can be supported easily just by developing the related hardware abstraction layer classes.

Target Markets

Guiliani's small hardware footprint and optimized runtime requirements allow a wide range of applications to be developed, for example:

  • Mobile phone interface & applications
  • Navigation systems
  • Infotainment devices
  • Professional systems: Measuring / Test instruments
  • Medical portable devices
  • Ticket Vending machines, Cash boxes
  • EIB and LON devices (building communications, e.g. touch control units)
  • Set-top-boxes, Multi Media devices: MP3 / DVD

 

Mobile phone interface & applications,Navigation systems,Infotainment devices
Mobile phone interface & applications,Navigation systems,Infotainment devices Mobile phone interface & applications,Navigation systems,Infotainment devices

Features

A key feature of Guiliani is the built-in support for animations and effects. This includes, for example, transition effects when switching menus, soft-scrolling within list-boxes and support for animated bitmaps.

  • Support for Subpixel-accurate rendering
  • Animations
  • - Motion blur
    - Spinner
    - Animation timers
    - Alpha Shodaws
    - Slide
    - Pop
  • Support for alpha transparencies
  • Smart redraw Mechanism
  • - Follows the “dirty rectangle” approach
    - Support for multiple independent dirty rectangles for minimized redraw and maximum performance

Guiliani is aimed at an international market: it offers the possibility to switch between languages at runtime with minimal programming effort.

Text & Font Features

  • Font Engine Support
  • - FreeType fonts
    - ClearType windows fonts
    - SDL Font Engine
    - eGML Fonts
  • UNICODE support
  • - UTF16
    - UTF8
    - ASCII
  • Text alignments
  • - left, right, top, bottom, centred
    - automatic word-wrap
    - Truncation

Guiliani follows a clearly defined, object-oriented approach implementing several widely established and approved design patterns including Observer, Chain-of-Responsibility or Composite-Object-Patterns. To help faster development of GUI, Guiliani offers pre-defined widgets APIs

  • Set of pre-defined widgets
  • - CompositeObjects
    - Buttons
    - IconButtons
    - RadioButtons
    - CheckBoxes
    - Sliders
    - ProgressBars
    - TextFields
    - BitmapImages
    - InputFields
    - ScrollBars

Guiliani has been fully ported on TES D/AVE 2D driver , eGML, eVRU. Evaluation kits are available for the above ports and also available are development kits for

  • x86 Windows XP
  • x86 Linux
  • C64x/ARM DaVinci

Watch demo video

Guiliani OpenGL ES WARP Demo Media Cube with Guiliani & OpenGL-ES

Contacts

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